Shadow’s Flame – Changes Log

Posted by Hellander | Uncategorized | Wednesday 19 August 2009 10:54 am

Version History -

Latest Version: 0.3c:-

* The game will now freeze when it losses focus.

* When in a menu, the game will now warn you before it exits when you press Escape.

* Fixed an error with showing damage you deal to multiple enemies.

* Several graphic improvements have been made.

* You can now move up to 6 spaces in a turn instead of 3 movement phases.

* Enemies that move more than one space can no longer sometimes move over mountains.

* You can no longer access and use items in the inventory while in battle.

* Added the new Combat Inventory which allows you to use up to 4 items in a battle.

* Added a new Main Menu.

* Added variable jumping, holding down the jump key for longer will allow you to jump higher.

* Added a basic world map tutorial.

* Adjusted the gold cost of multiple items.

* Added more items.

* Ice shards has had its mechanics changed.

* The player now has animated movement.

* Added Enhancement items known as Charms which you equip to boost stats and damage.

* Added a new spell – Lightning Orb

* Added a new spell – Flame Wave

* When you kill an enemy text will appear above the player showing how many experience points were earned.

* You can now set the players name when starting a new game – the name can be randomized.

* You can now save and load games.

* Added Mana Shrines on longer levels that can restore up to 40% of your maximum mana over time.

* Added the basis for Arena Challenges

* Added the Tower of Hu.

* While in combat, when you press escape the pause menu will appear instead of a quit game confirmation.

Version 0.3b:-

* Added a more traditional inventory system, with the progressive one as a secondary overview.

* Items important to the story or those that are required as keys can no longer be sold and appear in yellow text in the inventory.

* Some items now have descriptions.

* Some items now have use effects.

* When you find an item after defeating an enemy and have the maximum of 99 already, you will receive gold equal to half its sell price.

* Item tool tips can now be now shown, by placing your cursor over item icons after a battle, or when viewing items in the shop.

* Added a new “Buff” system. These are temporary boosts that increase your health, mana, damage or defence for a certain number of battles.

* Added a second spell called “Ice Shards”, which can be purchased from the Desert Town for 5,000 gold.

* You can now use W, A and D to move as well as the arrow keys.

* Spells now show cool down timers when used in battle (See spells for cool down times).

* You can now access the inventory while in combat by pressing the i key.

* You can now quit the game while in combat by pressing the ESC key (a confirmation will show).

Previous Version: 0.3a:-

* Improved Player and Enemy movement (you can no longer lead enemies into the water).

* Damage done to the player and monsters is now shown.

* Improved World Map – Graphically.

* An additional town has been added to the desert area.

* More land is now accessible.

* Improved Shop system overall.

Previous Version: 0.2a:-

* Improved spell system added.

* Basic town added.

* Inventory system added.

* Status menu details updated.

* Shop system added.

Previous Version: 0.1a: -

* Player movement and turns added.

* Enemy Phases added (enemies of around 10 squares or more away will forgo their turn).

* Basic Environments with detail added.

* Basic Spell menu added

No Comments

No comments yet.

Sorry, the comment form is closed at this time.